//Nirma Studio Initative, 2013
//RUN.CPP
//Nirma Engine init
#include <iostream>
#include <string.h>
#include <stdio.h>
#include "maininc.h"
using namespace std;

class Game{
	public:
	int  	save;
	string 	state;

	void Stat(){
	cout << "GAME: " << state << endl;
	}

	Game(){
	save 	= GAME_SAVE;
	state 	= GAME_STATE_RUN;
	}
};
